VRINT initiative puts University of Twente on the medical Virtual
Reality map
Amsterdam 13 September 2001At the beginning of September
2001, the University of Twente launched VRINT, the Virtual Reality Initiative
Twente in the Netherlands. As Dr. H. van der Kooij explained in his presentation
at the recent National Visualization Days in Amsterdam, this is a combined
effort of a number of departments together with several Dutch companies.
One focus of the new initiative is "training operations in a virtual
environment". Research has already been started on using Virtual
Reality (VR) in rehabilitation, with a feasibility study and a pilot program
involving a VR set-up with a haptic feedback device.
Before starting to develop at once a series of VR applications for rehabilitation
purposes, the multi-disciplinary group of researchers in VRINT first decided
to make a study on the exact user needs and patient requirements in a
rehabilitation centre. Treatment costs for rehabilitation patients are
very high due to the long period of recovery in which people for instance
need to learn to walk properly again. The mission for the VRINT team is
therefore to send people home earlier but at the same time prolong the
rehabilitation process by having patients doing their exercises at home
or in a health district centre.
The use of telemedicine can mean a big help in this process because it
offers people a chance to download exercise programs and Virtual Reality
scenarios to practice at home while being assessed remotely by the rehabilitation
specialist. Another great advantage of creating VR environments for rehabilitation
consists in the possibility to integrate diagnostics, training, and evaluation
in one single tool. In this way, you can create fixed rehabilitation protocols
in what Dr. van der Kooij described as "evidence-based therapy".
The VRINT researchers also hope to enhance patient motivation by developing
and using VR solutions.
The team has made a feasibility report focused on the acceptance of VR
devices and tools applied for patient treatment among the rehabilitation
physicians and therapists. To this end, doctors were asked to share their
opinion on which kind of VR applications could be useful. A number of
research projects have resulted from this study, focusing on balance training
and neglect training. People suffering from the neglect syndrome consider
the left part of the world as non-existent since the brain is no longer
aware of this reality. Some patients even throw their left leg out of
bed, experiencing it as a strange object, not belonging to the body. According
to Dr. van der Kooij, VR scenarios could be built to have these people
regain their left hemisphere conscience again.
In a pilot experiment with 11 rehabilitation candidates, a haptic device
with phantom was designed which enables patients to roll the dice, play
with virtual clay, etc. Rehabilitation specialists thought the exercises
to be very useful but not ready yet for clinical use, also because of
current restrictions in the legal conditions of employment. Research is
going on to adapt the scenarios for daily recovery therapy. Since two
years already, MOTEK is working on balance training with the CAREN platform.
The VRINT researchers have now picked up the idea of human movement behaviour
coupled to a VR platform by means of visual detection as well.
In collaboration with MOTEK, haptic devices are being developed to help
train patients with lesions causing paralysis. People who are not able
to use their arm are stimulated to practice with virtual objects. Dr.
van der Kooij expects integrated systems will be available within 5 to
10 years. A final idea is the use of aid robots, which support the patient
during the exercises in order to accelerate the learning process and to
discharge the therapist. The challenge consists in constructing the robot
in a way that it authentically imitates human movement behaviour and helps
the patient in a constructive and friendly manner. Dr. van der Kooij concluded
that these robot solutions naturally have to be economically viable. |