MOTEK - Motion Technology Simulation






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Simulations and Reactive Environments

Motor simulation
play movie | download movie zipfile of Motor Simulation (mpg - 3 mb)
 
Earthquake X-treme Boarding
play movie | download movie zipfile of earthquake (mpg - 10 mb) play movie | download movie zipfile of
X-treme boarding (mpg -1,2 mb)

MOTEK has expertise to create high quality and complicated simulation scenes, in an easy and cost effective way. We utilize 3 different technologies to create simulations, giving for the first time new types of simulation abilities;

  • the ability of the subject to influence and be an active part of the simulation as well as
  • the ability of the system to change its behaviour according to the subjects body movements
  • or any other pre-defined trigger

Our simulator is built out of a motion capture system (optical or electro-magnetic), a motion platform (with 6 degrees of freedom and up to 500 Hz response time) and D-Flow technology developed by MOTEK. It is the first technology to provide a real time feedback loop between motion capture system and a motion platform.

We offer three different types of simulation settings:

  1. Getting pre recorded data and applying it to the motion platform - our system can use as input any recorded data (position /rotation /velocity /acceleration). It can be vehicle ride, boat, earthquake, flight etc. In addition, MOTEK can motion capture the reaction and body compensation of a subject, which is on the platform. The motion capture data can be applied to a virtual character (for the entertainment industry) or to be used as highly accurate diagnostic analysis tool for human behaviour (for the medical applications and uses).
  2. Generating motion for the motion platform in real-time - Different control tools (mouse, joystick etc) gives the user control over the platform movement in real-time. This capability makes the system more flexible and dynamic for the director, who can create numerous scenarios on the fly. It is also useful for the medical professional who can dynamically create/change environment conditions according to the patient's condition.
  3. Getting a human into a feedback loop - This capability is unique to MOTEK, and is using patented D-Flow technology. Whereas in the above options, the movement of the motion platform is generated by an external operator or data file, D-Flow enables to make the human part of the system, giving him the ability to actively affect the system, while being effected by the system. This exclusive feature, for example, gives a director the option to record a flight sequence ride, while doing the ride. In this case, the director controls the speed, height and direction, while experiencing the flight conditions.

MOTEK has extensive knowledge in all aspects of simulation and simulation-rides, including data acquisition, using accelerometers and GPS/GPRS, data processing and programming, CG design, modeling and animation as well as motion capture, consultancy and project management.

Send an email to info@e-motek.com for any questions or further information.